Capstone Coding CHALLENGE

Challenge Closed
Challenge Details

YOUR CHALLENGE IS:

USE SCRATCH TO TEACH OTHERS SOMETHING YOU'VE LEARNED THIS YEAR

Challenge Closed





Your challenge is to use the coding environment, Scratch, to create a project that teaches, illustrates, or explains an educational lesson that you learned this year. Submit your Scratch project ID and a short description of your submitted project including any user instructions. (Your Scratch project ID is the set of numbers at the end of your project URL.) Please do NOT include your face or voice in your scratch project. Get coding… and good luck!
 
 

HOW TO ENTER

Instructions for Students and Teachers

WHO CAN ENTER

K-12 Students in US public, private, and home schools (including U.S. territories & possessions)


Grades K-2
Grades 3-5
Grades 6-8
Grades 9-12

HOW TO ENTER

Please review the Challenge Rules and Design Guidelines prior to creating your entry.

Challenge Rules Design Guidelines

TEACHERS
Sign up to register your class and manage entries. We now support Google Classroom too!

STUDENTS
Sign up on your own, or use a code to participate with your class.

STUDENT USING GOOGLE CLASSROOM?
Login to Submit

STUDENT & TEACHER SIGN UP
 

Dive Into The Challenge

Lesson Plan Details and Challenge Tips!

1. Links & Lessons

Plan Your Project

2. Digital Tools

Learn to Code

3. Brainstorm & Design

Make it Happen
Links & Lessons
Digital Tools
Brainstorm & Design
Links & Lessons
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Links & Lessons
Digital Tools
Brainstorm & Design

LEARN ABOUT THE CHALLENGE

It's time to showcase something you've learned this year. Use the engineering design process to brainstorm your educational topic, design your scratch project, code it, test it, refine it, and share it!

Videos

Brainstorm & Design

How will you teach others something new through your Scratch project? You could make a game, a quiz, an illustration, or an explainer ... there are lots of approaches to consider! Check out these ideas below.
Brainstorming Idea
Explainer

An "explainer" is an animation with explanations that grabs the viewers’ attention and dishes out information in a clear way. Sometimes these are hosted by a character - like you could have an animated robot that explains how LEDs work. How would you use an explainer to teach your topic? What would your animation look like? 

Brainstorming Idea
Tutorial

Tutorials teach by giving the user a step by step process to do - like the steps to make a paper airplane.  If you teach a topic using this method what would your steps be? Does this work for your project? Why or why not?

 

 

 

Brainstorming Idea
Simulation

Simulations teach through a virtual experience. For example, a flight simulator teaches users how to fly a plane by creating a replica of the controls and cockpit. Would a simulation work for your topic? If so, what would it be and how would it work?

 

 

Brainstorming Idea
Quiz

Quizzes use a question and answer method used to teach or review information. It tells the user how well they understand the topic. Would this be useful in your program? If so, what questions or problems would you use? 

 

 

 

Brainstorming Idea
Educational Game

Games teach subjects through play. Like how Angry Birds teaches users about projectile physics. Will your project be a game? If so, will it have winners or keep score? How will you successfully teach your topic through a game?

 

 

 

Brainstorming Idea
Combination

Many educational apps and programs use a combination of methods. For example, you might have an animation that explains something (explainer) followed by a quiz (drill and practice. What combo methods might work for you? 

 

 

Digital Tools

Let's get coding! Head over to Scratch and dive in.
Imagine, Program, Share

Scratch is a free programming language and online community supported by the Scratch Foundation. With Scratch, you can program your own interactive stories, games and animations using block code.

New to Scratch? These Scratch Tutorials will get you going!

Build & Iterate

FOR THE CLASSROOM

Group Size

Split into 8 teams

Approach

Assign each team a video lesson and have them present what they learned

Material

None

Educator tools

 
 
Recent Entries
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LAUNCHING THE INNOVATORS OF TOMORROW

Future Engineers hosts online contests and challenges for K-12 students, including the recent Mars 2020 "Name the Rover" contest. This challenge platform was developed with support from the US Department of Education and all challenges are free for student/classroom participation.